Ore to Ingot Conversion
Ore Weight Ingots Produced upon Successful Smelt
 Two small piles 2 * 2 stones 1 ingot
 or One medium pile 7 stones 1 ingot
 One large pile 12 stones 2 ingots

Colored Ore and Ingots
Ore & Ingots Armor Color Min.
Skill
Smelt
Chance
Armor Weapons Spawns
  Iron - 100% - 100% Physical Damage
50%
Dull Copper 65 100% +6 Physical Resist
+ 50 Durability
-20 required Str

100% Physical Damage
+100 Durability
-50 required Str
11.2%
Shadow 70 100% +2 Physical Resist
+1 Fire Resist
+5 Energy Resist
+100 Durability

80% Physical Damage
20% Cold Damage
+50 Durability
9.8%
Copper 75 100% +1 Physical Resist
+1 Fire Resist
+5 Poison Resist
+2 Energy Resist
70% Pysical Damage
10% Poison Damage
20% Energy Damage
8.4%
Bronze 80 90% +3 Physical Resist
+5 Cold Resist
+1 Poison Resist
+1 Energy Resist
60% Physical Damage
40% Fire Damage
7.0%
Golden 85 80% +1 Physical Resist
+1 Fire Resist
+2 Energy Resist
+40 Luck
-30 required Str
100% Physical Damage
+40 Luck
-50 required Str
5.6%
Agapite 90 70% +2 Physical Resist
+3 Fire Resist
+2 Cold Resist
+2 Poison Resist
+2 Energy Resist
50% Physical Damage
30% Cold Damage
20% Energy Damage
4.2%
Verite 95 60% +3 Physical Resist
+3 Fire Resist
+2 Cold Resist
+3 Poison Resist
+1 Energy Resist
40% Physical Damage
40% Poison Damage
20% Energy Damage
2.8%
Valorite 99 52% +4 Physical Resist
+3 Cold Resist
+3 Poison Resist
+3 Energy Resist
+50 Durability

40% Physical Damage
10% Fire Damage
20% Cold Damage
10% Poison Damage
20% Energy Damage

1.4%
Mining issues:
  • Valorite Ore is hardest to find, Iron Ore the easiest. A miner with a high mining skill is more likely to find a colored ore vein than less skilled miner.
  • Once a miner discovers a vein of colored ore, that color ore will always spawn at that spot, no matter who goes to dig there.
  • When a miner reaches the minimum required mining skill and is mining a colored ore vein he has a 50% chance of actually digging up the colored ore.
  • Over all a miner digs the same amount of ore on all spots, he only gets more or less colored ore depending on his skill.
  • Mining colored ore seems to improve skill a little faster than normal iron ore.
  • Smelting colored ore into ingots improves mining skill much faster than doing normal iron ore.
Mining Tools:
  • A brand new shovel or pickaxe will yield 51 pieces of Ore before it breaks.
  • Gargoyles and Stone Gargoyles sometimes carry "a gargoyle's pick axe", that says "a large pick axe of ore extraction" when IDed. These pickaxes extract the double amount of ore before they break. These pick axes promote a colored ore vein to the next higher level. A bronze vein will give gold ore, a verite vein will give valorite and so on. This only works on colored ore veins and does not permanently change the type of vein. There is a possibility that an Ore Elemental will spawn. Miners beware, these monsters are extremely tough.
  • High quality mining tools, such as the sturdy pickaxe, sturdy shovel and gargoyle's pick axe can be obtained by blacksmiths turning in a completed Bulk Order Deed. Sturdy digging tools yield 153 pieces of Ore before breaking.
Smithing issues:
  • A smith cannot use the colored ingots unless he has the required skill for that color.
  • If a smith has the minimum skill requirement for a color, the success on smithing seems the same, even on exceptional quality plate chests.
  • Only metal armour and shields can be made in color, not weapons.
  • Smithing colors advances your smithing skill at a normal rate.
Miscellaneous:
  • As most newbie smiths have a lower smithing than mining skill they will often want to sell or exchange the easy colors, so the supply up to gold or agapite should be pretty good.
  • Tinkering works the same on normal and colored ingots, the result is the same.

Mining for Quality Stone and Glass-Quality Sand
  • To learn how to mine for stone a GM Miner must read the book"Mining for Quality Stone"
  • To learn how to mine for glass a GM Miner must read the book "Find Glass-Quality Sand"
  • These skills do not cost any skill points, and have no effect on the skill cap
  • Both books can be bought from Gargoyle Shopkeepers
  • Each book costs about 10,000 gold
  • The books will be destroyed after it has been read by a GM Miner
  • You can use both books on the same miner, reading the second one will not make you forget the first one
  • Miners that have learned how to mine for glass and/or stone will still be able to mine regular ore
  • A handy method to switch between digging for granite and digging for ore is to left click on pick axe or shovel then set it if you want to dig for granite.
    Stone
  • Granite comes in all different shades, just as ore does
  • Granite weighs 10 stones
  • Ore spots have been pseudo-randomized, so expect it to be a little difficult to find things
  • Miners will continue to mine ore as they mine stones
  • Granite can be used for Stonecrafting
    Sand
  • Sand can only be found on beaches and along some coast lines
  • Sand weighs 1 stone and does not stack
  • There appears to be roughly a 9% chance (9.04 to be more precise) to successfully dig up sand per attempt
  • The distribution of sand seems to occur in 8x8 resource grids that can be emptied out ("There is no sand here to mine.")
  • You can expect 6-13 samples per resource grid area (8x8)
  • Respawn times range from 10-20 minutes.
  • Sand can be used for Glass blowing